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Checa, D., Urbikain, G., Beranoagirre, A., Bustillo, A., & López de Lacalle, L. N. (2022). Using Machine-Learning techniques and Virtual Reality to design cutting tools for energy optimization in milling operations. International Journal of Computer Integrated Manufacturing, 1-21. http://doi.org/10.1080/0951192X.2022.2027020
Checa, D., Miguel-Alonso, I. & Bustillo, A. Immersive virtual-reality computer-assembly serious game to enhance autonomous learning. Virtual Reality 27, 3301–3318 (2023). https://doi.org/10.1007/s10055-021-00607-1
Checa, D., Martinez, K., Osornio-Rios, R., Bustillo, A.. (2021). Virtual reality opportunities in the reduction of occupational hazards in industry 4.0. Dyna, 96(6). 620-626. http://doi.org/10.6036/10241
Martinez K, Menéndez-Menéndez MI, Bustillo A, A systematic review of serious games for children and adolescents: awareness, prevention, detection and therapy for depression and anxiety. JMIR Serious Games. 9(4), 2021, Oct-Dec. e30482, 1-19. https://doi.org/10.2196/30482
Checa, D., & Bustillo, A. (2020). A review of immersive virtual reality serious games to enhance learning and training. Multimedia Tools and Applications, 79(9), 5501-5527. http://doi.org/10.1007/s11042-019-08348-9