The purpose of this project is to create a method for classifying 3D models that allows for a clear and universal classification of 3D models, while also being accessible and user-friendly.
LoDCalculator has been developed as a free and open-source add-on for Blender. This add-on integrates into the Blender interface and is controlled with a single button. Additionally, it features a user error notification system. This guarantees the accessibility of the system not only from an economic perspective, being free and open-source, but also in terms of usability, as it is very easy to use and implemented in one of the most popular open-source 3D modeling software.
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UNAMBIGUOUS CLASSIFICATION
LoDCalculator operates with a multi-threshold system that works with objective data extracted from 3D models. By not using any semantic criteria for threshold separation, it ensures that the segmentation according to LoD is unambiguous.
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UNIVERSALITY OF THE SYSTEM
LoDCalculator is designed to analyze any type of 3D model in a comparable way, regardless of its complexity or size, always analyzing relative data from the 3D model. In this sense, its only requirement is that it is designed to analyze 3D models based on polygonal meshes and texture-based materials.